yelkhanblog
State of Anarchy: should I play it?
Kill or be killed, it is all your choice.
State of Anarchy is a Escape From Tarkov inspired survival game centered around the "kill to loot or be killed for loot" concept. It is in its pre-alpha stages, which means there will be a lot of bugs, glitches, and other unpleasant things. The updates are being delivered quickly, so this review may be wrong after some time.

First off, I want to say how much guns there are in this game. There are A LOT OF GUNS. From a small and weak Makarov to underwater guns, there is a lot in this game to loot. Nearly all of the guns in the game have plenty of customization options, ranging from scopes to custom handguards. This large variety of weapons and attachments adds a lot of variety to the game.

Now, as I said, the game is still in its very early stages: there are a lot of bugs, and the game obviously is not finished. For example, there are bartering items (things like duct tape, glue, spoons and other stuff that you cannot use in the game yet) which are supposed to be used for trading, but are currently useless as there is no trading system implemented yet. There also is no food and water, which is strange because these things are literally always seen in survival games.

Now, upon joining the game, you spawn inside of some subway station, along with other people,

then you get to choose if you want to play solo or with a team,
and then after choosing how you want to play, you are spawned into a randomly generated spawnpoint, with a randomly generated weapon and a randomly generated medical item.
Now, you are supposed to loot things, shoot people, loot their corpses, and repeat until you die or get bored and leave the game. Now, getting bored in this game isn't hard at all: you rarely ever meet players. The combat is quick and only lasts about 5 seconds before someone dies. Well, that is unless you manage to get into a big server (which is a hard thing to do, since the game puts you into a random server and there's no way to choose a server manually) it turns into a very intense, fun and action-packed shooter.

Another thing I do not like about this game is how easy it is to find weapons: you find military crates, rifle cases and etc. literally EVERYWHERE. Finding a gun (and fitting attachments too) is not a challenge at all: and it is not like you will waste a lot of ammunition on enemies.

Seriously, this isn't even a rifle case or something, yet there are 3 GUNS! (the first one cant be seen due to a glitch)
Also, the map is pretty big, and its not like there is a GPS or something in the game. I do not find this to be a bad thing: it makes the game more hardcore and encourages you to remember the map and use the landmarks instead of just repeatedly pulling the map out (like you usually would in, for example, Apocalypse Rising).

All and all, I think that doing a review on a pre-alpha game is pretty harsh. I highly suggest that you play it, since it is obvious that over the course of several months (or maybe even years) it will evolve into a huge and amazing project.

Thanks for coming to my TED talk.
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